
The game is designed for 5 teams (with no limit on the number of participants, ideally in the classroom) and is “coopetitive” in nature: only in the case of a collective victory, a ranking is established based on the score obtained by the teams.
In each round, one among 45 possible debates on the topics of citizenship education – including the 17 Sustainable Development Goals of the 2030 Agenda – comes into play, and must be addressed with a proposal. The goal of the game is to build a balanced mosaic of the keywords Environment, Commons, Culture, Democracy, Economy.

Each team also receives one of 12 Mission Cards, containing a secret goal. Players are thus faced with a dilemma: achieve the individual goal while risking compromising the common one, or play to ensure victory for everyone?
The result of a co-design process involving five secondary schools and eight institutions and foundations, the deck of more than 200 cards of various formats is designed to be customized and expanded through a series of “blank” cards.
credits
A game by
We Are Muesli
Claudia Molinari
Matteo Pozzi
In collaboration with
Game writing
Benedetta Pierfederici
Visual design
Federico Gambarana
Nicolò Marchetti
Game design
Giulia Levada


